Hey folks, thanks for sticking through in the lean times. There's tons going on behind the scenes here, at work and at home so hang on a little longer if you please.
I wanted to give you a little glimpse of some of what I've been doing at work the last few days. We're working on some shorts (animations) and I've been making the model of Inar, the dragon (from one of my stories) --anyway, here's a look at the rig -- all 50 some layers of it. Each piece of underbelly armor is it's own layer and the neck is made up of about a dozen layers of rows of scales. The idea being that in AfterEffects there's ways to manipulate these layers into a form of animation. So! That's about it for now. Thanks again,